Narrative structure, adaptation, and analysis — built as interactive documents.
The gap between story-time and screen-time in Wilcox's 1956 sci-fi classic. A dual-track timeline of Krell history versus the film's revelations.
A comparative mapping of Shakespeare's final play onto its 1956 science fiction adaptation — character, theme, and structural parallels.
Id, Ego, and Superego as geological strata — characters and events placed within Freud's tripartite model as an annotated architectural blueprint.
Nolan's palindrome mapped — forward entropy against inverted entropy, the syuzhet's deliberate withholding, and the causal loops laid bare.
Homer's in medias res architecture — the Telemachy, the wanderings as flashback, and the homecoming, mapped against chronological story-time.
Every incarnation of the Time Lord mapped across 60 years — narrative arc, defining tone, and era, filterable and expandable by Doctor.
All 16 incarnations of the Time Lord from 1963 to present — with every companion listed, filterable by era, and expandable by card.
Tracking what the audience knows versus what each character knows, scene by scene — the architecture of dramatic irony.
Villeneuve's perceptual reframe — apparent flashbacks revealed as flash-forwards, and the heptapod gift of non-linear time.
Each document in this archive is a self-contained interactive analysis — built as a single HTML file, designed to run in any browser without dependencies.
The analytical framework draws on Russian Formalist narratology (fabula/syuzhet), psychoanalytic theory, adaptation studies, and structural film criticism. Documents are intended as thinking tools — diagrams, timelines, and maps that make visible what prose analysis can only describe.